Stefan Hufnagel
Game Programmer
Games were always an essential part of my life and developing my own game became my dream. Since 2014 I have been working as a game programmer in Germany at HandyGames Studios GmbH, a subsidiary of THQ Nordic Mobile GmbH, currently working as Lead Software Engineer.
I studied computer science at the University of Applied Sciences in Würzburg from 2010 to 2014 and graduated with the degree of Bachelor of Engineering.
Implementing core mechanics, game logic, audio, visuals and controls.
Bringing games to mobile, consoles and PC and making existing games run on multiple platforms.
Spearheaded development of games and apps for smartwatches and wearable devices.
Leading other developers and and supporting them in their daily work. Evaluating and estimating projects and tasks.
Writing helper tools and scripts and setting up CI pipelines.
Supporting the company in occupational safety and health matters.
An overview of the projects I worked on.
Interactive Game of Go as Augmented Reality Application using the fuego library for the backend and OpenCV for image processing.
Bachelor thesis with the goal to design and test concepts for a virtual keyboard using the Leap Motion Controller.
Classical retro 2D - Shoot 'em up game, completed as internship project.
Puzzle Platformer with football setting released on Google Play and Apple AppStore.
Remote mini-soundboard controlled with a smartwatch.
Smartwatch game using the style of Super Party Sports: Football. Development of a reusable smartwatch game engine for follow up projects.
Simple Radar-Towerdefense game running on a smartwatch.
A simple slotmachine smartwatch game.
Oldschool racing game with little fitness challenges running on the smartwatch.
Smartwatch Tamagotchi game with many fitness challenges.
A 3D Ball Maze smartwatch game.
An Photo Puzzle smartwatch game.
Prototype of a logistic picking software using a smartwatch in cooperation with a logistics company.
Simple towerjump game on a smartwatch.
Fitness application for shuttle runs on the smartwatch.
Prototype of a modular basic fitness application with motion recognition of various exercises using internal sensors of a smartwatch.
A Facebook Instant Game in the Super Party Sports: Football style.
Build-up strategy game for the Nintendo Switch, PS4, XBox One and PC.
Prototype of a new build-up strategy game in the Townsmen series, which received state development funding from the European Union through the "Creative Europe" program.
Porting Little Big Workshop to Mobile, including Android, iOS and tvOS.
Mobile port of the Open-World hunting simulation game Way of the Hunter.
Mobile port of the Open-World hunting simulation game Way of the Hunter.
Music-based bullet-hell shoot 'em up game, exclusive to Amazon Luna. The game featuring music from legendary metal bands and Dave Mustaine as a voice actor.